![]() ![]() Conquer this, and you can conquer your foes. We need to break any bad habits we may have had before, doom stacks are counterproductive in Imperator. You'll probably also want fortifications map mode bound to an easily usable button. Remap your supply map to an easy-to-reach button on your mouse or keyboard, always click that map mode before moving your troops anywhere. Never pass up a chance to learn, especially amongst defeat, is my motto. These are the lessons we can learn from history in hindsight and apply those hard-learned lessons to our Armies and strategic operations today. It's why the Legion won the day, what, only 100 years after Alexander's Phalanx dominated the world. ![]() Options and Flexibility are key to any strategic operation. It allows us to remove standing attrition, which can decimate armies and is more a more flexible alternative, typically affording the commander more options to respond to any scenario that might arise. This is why we split the Legion into 2 to 3 more nimble divisions, instead of the doom stack. Lives are crucial, never throw even one life away. Which given the manpower constraints of a lot of nations, are precious and very valuable. Then you can favor your chances of seeing a fight on your terms, and this should generate a far greater chance of success for you and the lives of your men. I know we all want to be Archilles and charge into glorious battle, but if you take a moment to prepare the battlefield of your choosing, preparing your forces for the challenges to come, before you face those challenges. We must ensure in all things not to put the cart before the horse, so to speak. ![]() The sooner you come to this realization the quicker you'll be able to whip your forces into shape and become a great fighter. You are not a fighter first, you are a logistician first. While I'm sure there are numerous guides out there on combat mechanics or army composition, what I want to do is just take a step back and come at this from a different angle, give a 30,000-foot overall view, hopefully connecting the dots for some people, with the hopes of adding to the body of work out there, instead of rewriting it.įor starters. Furthermore, Imperator has greatly expanded upon these systems from previous Paradox games to give us an impressively deep combat system amongst the beautiful tapestry of antiquity that is Imperator: Rome. Combat operations in Imperator are just as in-depth and realistic as most other aspects simulated through the games many impressive systems. ![]()
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